2025-12-11
How to Climb to FACEIT Level 10
FACEIT Level 10 Mentality
Level 10 isn't about sick headshots. It's about losing fewer mental points than your enemy every round.
Some rounds you won't frag out. That's fine. But you won't die to stupid plays either.
Communication Wins
Call everything. Enemy on B main. One HP. Retake executing. Utility gone. Clear calls prevent 80% of team mistakes.
A silent team with sick aimers loses to a medium aim team with perfect comms.
Trading & Support Plays
When your teammate peeks, you peek near them. When they die, you trade. This is elementary Level 10 stuff.
Baiting = Level 3 play. Trading = Level 10 play.
Anti-Flash Discipline
Never run into a smoke if they just flashed. Wait. Reposition. Let them repeak. Dying to an entry flash = mental mistake.
Level 10 players die less to info plays.
Demo Review Addiction
After every session, watch 3 of your deaths. Figure out the mistake: positioning, utility, comms, or mechanical.
Then don't make it again. That's how you rank up.
The Level 10 Grind
It takes 500-1000 games. Most people quit at Level 5 or 6. You have to outlast the quitters.
Level 10 isn't the peak. It's just the beginning.